In Development

Project Why

A dark coastal pixel-art ARPG about a shipwrecked soul, a cursed lighthouse, and the strange Trials waiting inside Nirvana.

Synopsis

A shipwreck is only the beginning.

You wake among wreckage on a black coast, pulled toward a lighthouse whose beam has gone violet and wrong. Every answer points inland, toward Nirvana and the Trials built beneath it.

Gameplay

Readable action. Strange systems. Sharp consequences.

Project Why is being shaped around fast combat, careful exploration, and Trial spaces that twist the rules just enough to make every new room feel dangerous.

Act 1

From wreckage to the lighthouse door.

The first route threads through Fogshore, the Chapel Gate, and the first Trial beneath Nirvana. The island teaches you its language in broken wood, violet marks, and doors that judge before they open.

Contact

Reach the team.

Project Why is in active development at Epitaph Labs. For press, collaboration, production, or launch inquiries, reach the team directly.